6   Artículos

 
en línea
Kamran Sedig, Paul Parsons and Robert Haworth    
Cognitive gameplay?the cognitive dimension of a player?s experience?emerges from the interaction between a player and a game. While its design requires careful consideration, cognitive gameplay can be designed only indirectly via the design of game compo... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Kamran Sedig, Paul Parsons, Hai-Ning Liang and Jim Morey    
Making sense of complex objects is difficult, and typically requires the use of external representations to support cognitive demands while reasoning about the objects. Visualizations are one type of external representation that can be used to support se... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Kamran Sedig and Paul Parsons    
Revista: Informatics    Formato: Electrónico

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