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Aseel Alhadlaq
Today, computer-based simulations are widely used in a range of industries and fields for various purposes. They are helpful in testing different scenarios and hypotheses, allowing users to explore the consequences of different decisions and actions. Thi...
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Luca Cagliero, Lorenzo Canale and Laura Farinetti
Computer laboratories are learning environments where students learn programming languages by practicing under teaching assistants? supervision. This paper presents the outcomes of a real case study carried out in our university in the context of a datab...
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Dipima Buragohain, Grisana Punpeng, Sureenate Jaratjarungkiat and Sushank Chaudhary
Recent technology implementation in learning has inspired language educators to employ various e-learning techniques, strategies, and applications in their pedagogical practices while aiming at improving specific learning efficiencies of students. The cu...
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Galina Ilieva, Tania Yankova, Stanislava Klisarova-Belcheva, Angel Dimitrov, Marin Bratkov and Delian Angelov
Learning technologies often do not meet the university requirements for learner engagement via interactivity and real-time feedback. In addition to the challenge of providing personalized learning experiences for students, these technologies can increase...
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Cleiton Pons Ferreira, Carina Soledad González González and Diana Francisca Adamatti
To obtain an accurate understanding of player experience (PE) in serious games that simulate organizational environments, many factors must be considered and intertwined, psychological, physiological and related to the game performance itself. Such eleme...
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Patricia K. Doyle-Baker, Andrew Ladle, Angela Rout and Paul Galpern
For many university students, commuting to and from campus constitutes a large proportion of their daily movement, and therefore it may influence their ability and willingness to spend time on campus or to participate in campus activities. To assess stud...
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Mark H. Palmer, Sarah Frost, Grace Martinez and Lasya Venigalla
How might we teach undergraduate students about Indigenous geographies using historical maps? This paper describes processes associated with the bridging of a historical Kiowa map with computerized geographic information systems (GIS) and undergraduate g...
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Mohamad Rahimi Mohamad Rosman,Mohd Nasir Ismail,Mohamad Noorman Masrek
Pág. pp. 16 - 30
Digital library engagement is the extensive use of digital library features and services. Contrary to the traditional concept of usage, DL engagement evaluates the use of an information system based on multiple dimensions; affective, cognitive, and behav...
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Abdulelah A. Alghamdi and Margaret Plunkett
With the increased use of Social Networking Sites and Apps (SNSAs) in Saudi Arabia, it is important to consider the impact of this on the social lives of tertiary students, who are heavy users of such technology. A mixed methods study exploring the effec...
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Sebastian Romero, Habib M. Fardoun, Victor M. R. Penichet, Maria D. Lozano and Jose A. Gallud
Online social networks are part of our daily life. They are widely used among university students. These platforms have positive and negative aspects. Focusing on the positive aspects, positive reinforcement social networks (PRSNs) have been used to impr...
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