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Wojciech Rymarkiewicz, Pawel Cybulski and Tymoteusz Horbinski
This study investigated the impact of smartphone usage frequency on the effectiveness and accuracy of symbol location in a variety of spatial contexts on mobile maps using eye-tracking technology while utilizing the example of Mapy.cz. The scanning speed...
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Anam Shahil-Feroz, Haleema Yasmin, Sarah Saleem, Zulfiqar Bhutta and Emily Seto
This study assessed the usability of the smartphone app, named ?Raabta? from the perspective of pregnant women at high risk of preeclampsia to improve the Raabta app for future implementation. Think-aloud and task-completion techniques were used with a p...
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Beata Medynska-Gulij, Jacek Gulij, Pawel Cybulski, Krzysztof Zagata, Jakub Zawadzki and Tymoteusz Horbinski
Map design and usability issues are crucial when considering different device orientations. It is visible, especially in exploring the topographical space in landscape or portrait orientation on the mobile phone. In this study, we aim to reveal the main ...
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David Checa, Juan José Saucedo-Dorantes, Roque Alfredo Osornio-Rios, José Alfonso Antonino-Daviu and Andrés Bustillo
The incorporation of new technologies as training methods, such as virtual reality (VR), facilitates instruction when compared to traditional approaches, which have shown strong limitations in their ability to engage young students who have grown up in t...
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Luke Balcombe and Diego De Leo
Human-computer interaction (HCI) has contributed to the design and development of some efficient, user-friendly, cost-effective, and adaptable digital mental health solutions. But HCI has not been well-combined into technological developments resulting i...
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Heru Susanto, Leu Fang Yie, Fadzliwati Mohiddin, Arief Amier Rahman Setiawan, Parastou Khodaparast Haghi and Desi Setiana
When the world was engulfed by a COVID-19 pandemic crisis, various activities could not be carried out normally. Activities may continue from home during a crisis by the use of a smartphone through the internet, because almost all people have their own s...
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Yushin Lee, Wonjoon Kim, Joong Hee Lee, Yong Min Kim and Myung Hwan Yun
To develop a flexible display, smartphones with edge screens with curved displays on both sides of the main screen have been used widely. Considering that small differences in the form of smartphones, such as length, width, and thickness, could affect us...
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Chun-I Lee, Fu-Ren Xiao and Yi-Wen Hsu
ARKit and ARCore, key technologies in recent augmented reality (AR) development, have allowed AR to become more integrated in our lives. However, how effective AR is in an auxiliary role in venue guidance and how to collect the actual behaviors of users ...
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Prodhan Mahbub Ibna Seraj,Hadina Habil,Md. Kamrul Hasan
Pág. pp. 148 - 163
Although extensive research has been carried out to investigate EFL learners? readiness of using smartphone and problems in EFL contexts, there remains a scarcity of evidence on EFL learners? readiness of using smartphone and problems for learning oral E...
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Nidal Al Said,Khaleel M. Al-Said
Pág. pp. 107 - 125
The study aims to determine the impact of human-computer interface design on the development of mobile phones. The researcher used the descriptive analytical approach. The result shows the importance of smartphone such as communication with others, defin...
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