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David Checa, Juan José Saucedo-Dorantes, Roque Alfredo Osornio-Rios, José Alfonso Antonino-Daviu and Andrés Bustillo
The incorporation of new technologies as training methods, such as virtual reality (VR), facilitates instruction when compared to traditional approaches, which have shown strong limitations in their ability to engage young students who have grown up in t...
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Maged Soliman, Apostolos Pesyridis, Damon Dalaymani-Zad, Mohammed Gronfula and Miltiadis Kourmpetis
The advancement of VR technology through the increase in its processing power and decrease in its cost and form factor induced the research and market interest away from the gaming industry and towards education and training. In this paper, we argue and ...
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