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Jiaxing Wu, Nian Xue, Zhen Li, Xianbin Hong, Yilin Zhao, Xin Huang and Jie Zhang
The access control system is a critical element in intelligent buildings. In this paper, we present SPCL, an innovative access control system designed to facilitate building entry through the use of mobile phones. Our system aims to provide a secure and ...
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Wojciech Rymarkiewicz, Pawel Cybulski and Tymoteusz Horbinski
This study investigated the impact of smartphone usage frequency on the effectiveness and accuracy of symbol location in a variety of spatial contexts on mobile maps using eye-tracking technology while utilizing the example of Mapy.cz. The scanning speed...
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Abdul Wali, Saipunidzam Mahamad and Suziah Sulaiman
As technological advancements increase exponentially, mobile phones become smarter with machine learning and artificial intelligence algorithms. These advancements have allowed mobile phone users to perform most of their daily routine tasks on mobile pho...
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Ro-Bin Lee, Young Seung Lee, Hyosun Kweon, Hyun Kyung Kim and Yoon Sang Kim
In this paper, we propose an interactive mobile gait training system that allows trainees to interact actively with its content (the gait training content). The proposed system is a new type of gait training one combining a mobile robot with virtual real...
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Olha Drozd and Sabrina Kirrane
The General Data Protection Regulation (GDPR) identifies consent as one of the legal bases for personal data processing and requires that it should be freely given, specific, informed, unambiguous, understandable, and easily revocable. Unfortunately, cur...
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Sairoong Dinkoksung, Rapeepan Pitakaso, Chawis Boonmee, Thanatkit Srichok, Surajet Khonjun, Ganokgarn Jirasirilerd, Ponglert Songkaphet and Natthapong Nanthasamroeng
This research introduces a mobile application specifically designed to enhance tourist safety in warm and humid destinations. The proposed solution integrates advanced functionalities, including a comprehensive warning system, health recommendations, and...
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Anam Shahil-Feroz, Haleema Yasmin, Sarah Saleem, Zulfiqar Bhutta and Emily Seto
This study assessed the usability of the smartphone app, named ?Raabta? from the perspective of pregnant women at high risk of preeclampsia to improve the Raabta app for future implementation. Think-aloud and task-completion techniques were used with a p...
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Christos Goumopoulos, Emmanouil Drakakis and Dimitris Gklavakis
The GAME2AWE platform aims to provide a versatile tool for elderly fall prevention through exergames that integrate exercises, and simulate real-world environments and situations to train balance and reaction time using augmented and virtual reality tech...
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Ilias Logothetis, Myron Sfyrakis and Nikolaos Vidakis
Contemporary software applications have shifted focus from 2D representations to 3D. Augmented and Virtual Reality (AR/VR) are two technologies that have captured the industry?s interest as they show great potential in many areas. This paper proposes a s...
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Jonas Blattgerste, Jan Behrends and Thies Pfeiffer
Mobile Augmented Reality (AR) is a promising technology for educational purposes. It allows for interactive, engaging, and spatially independent learning. While the didactic benefits of AR have been well studied in recent years and commodity smartphones ...
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