16   Artículos

 
en línea
Fumitaka Ito, Masahiko Naito, Naoyuki Katabami and Tatsuie Tsukiji    
Custodian capture occurs when a player has placed two of his pieces on the opposite sides of an orthogonal line of the opponent?s men. Each piece moves like the rook in Chess. Different cultures played it from pre-modern times in two-player strategy boar... ver más
Revista: Algorithms    Formato: Electrónico

 
en línea
Marelize Malan,Vanessa van Dyk    
AbstractOrientation: Learning should be active, experiential and fun.Research purpose: This study investigated the perceptions of students regarding the development of pervasive skills within an undergraduate accounting syllabus.Motivation for the study:... ver más
Revista: Journal of Economic and Financial Sciences (JEF)    Formato: Electrónico

 
en línea
Irene Vargianniti and Kostas Karpouzis    
The goal of this paper is to utilize available big and open data sets to create content for a board and a digital game and implement an educational environment to improve students? familiarity with concepts and relations in the data and, in the process, ... ver más
Revista: Big Data and Cognitive Computing    Formato: Electrónico

 
en línea
Alberto Baldi and Franco Bagnoli    
Many games in which chance plays a role can be simulated as a random walk over a graph of possible configurations of board pieces, cards, dice or coins. The end of the game generally consists of the appearance of a predefined winning pattern; for random ... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Libor Pekar, Radek Matu?u, Jirí Andrla and Martina Litschmannová    
The Kalah game represents the most popular version of probably the oldest board game ever?the Mancala game. From this viewpoint, the art of playing Kalah can contribute to cultural heritage. This paper primarily focuses on a review of Kalah history and o... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Andrew Tzer-Yeu Chen and Kevin I-Kai Wang    
As we move towards improving the skill of computers to play games like chess against humans, the ability to accurately perceive real-world game boards and game states remains a challenge in many cases, hindering the development of game-playing robots. In... ver más
Revista: Computers    Formato: Electrónico

 
en línea
Nicola L. Wiles, Rebecca A. Esteves, Annette van Onselen     Pág. 8 bladsye
A good understanding of nutrition concepts enables a person to convert basic knowledge into the ability to take action. At the time of this study a game testing nutrition education concepts in English among isiZulu speaking learners had not been inv... ver más
Revista: South African Journal of Science and Technology    Formato: Electrónico

 
en línea
D. Brand     Pág. 1 bladsy
Revista: South African Journal of Science and Technology    Formato: Electrónico

 
en línea
Stéphan Goria    
This research paper investigates some fundamental principles of marketing warfare to see specifically what kinds of maneuvers can be used to defend or take control of a certain market. We present military war-games and its history to ease the understandi... ver más
Revista: Journal of Intelligence Studies in Business    Formato: Electrónico

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