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Cesar Augusto Solano, Johan Fabiel Casas Díaz, Juan Carlos Guevara Bolaños
Pág. 79 - 93
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Albérico Travassos Rosário and Joana Carmo Dias
This study explores the transformative impact of IoT technologies on smart tourism, striving to boost operational efficiency and enrich the traveler experience. Using a systematic literature review with bibliometric analysis, we examined a sample of 83 s...
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Lukasz Halik and Lukasz Wielebski
In this article, we suggest the introduction of a new method of generating AR content, which we propose to call plane-based augmented geovisualizations (PAGs). This method concerns cases in which AR geovisualizations are embedded directly on any plane de...
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Jonas Blattgerste, Jan Behrends and Thies Pfeiffer
Mobile Augmented Reality (AR) is a promising technology for educational purposes. It allows for interactive, engaging, and spatially independent learning. While the didactic benefits of AR have been well studied in recent years and commodity smartphones ...
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Christos Goumopoulos, Emmanouil Drakakis and Dimitris Gklavakis
The GAME2AWE platform aims to provide a versatile tool for elderly fall prevention through exergames that integrate exercises, and simulate real-world environments and situations to train balance and reaction time using augmented and virtual reality tech...
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Ilias Logothetis, Myron Sfyrakis and Nikolaos Vidakis
Contemporary software applications have shifted focus from 2D representations to 3D. Augmented and Virtual Reality (AR/VR) are two technologies that have captured the industry?s interest as they show great potential in many areas. This paper proposes a s...
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Zhaohui Huang and Vasilis Friderikos
Mobile-augmented-reality (MAR) applications extended into the metaverse could provide mixed and immersive experiences by amalgamating the virtual and physical worlds. However, the consideration of joining MAR and the metaverse requires reliable and high-...
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Nixiao Zou, Qing Xu, Yuqing Wu, Xinming Zhu and Youneng Su
Augmented reality (AR) technology enables paper maps to dynamically express three-dimensional geographic information, realizing the fusion of virtual and real information. However, in the current mainstream AR development software, the virtual informatio...
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Kunpeng Zhu, Shuo Liu, Weichao Sun, Yixin Yuan and Yuang Wu
Achieving seamless integration between virtual objects and real scenes has always been an important issue in augmented reality (AR) research. To achieve this, it is necessary to provide virtual objects with real-time and accurate lighting conditions from...
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Julien Mercier, Nicolas Chabloz, Gregory Dozot, Olivier Ertz, Erwan Bocher and Daniel Rappo
Location-based augmented reality technology for real-world, outdoor experiences is rapidly gaining in popularity in a variety of fields such as engineering, education, and gaming. By anchoring medias to geographic coordinates, it is possible to design im...
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