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Hajar Majjate, Youssra Bellarhmouch, Adil Jeghal, Ali Yahyaouy, Hamid Tairi and Khalid Alaoui Zidani
Over the past few decades, the education sector has achieved impressive advancements by incorporating Artificial Intelligence (AI) into the educational environment. Nevertheless, specific educational processes, particularly educational counseling, still ...
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Yihan Chen, Wen Xiang and Minjuan Zhao
On the basis of data collected from 1208 apple farmers in the provinces of Shaanxi and Gansu, this study utilizes the weighted-frequency method to investigate the priority sequence of farmers? preferences in choosing fertilizer-reduction and efficiency-i...
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Ce Li, Li Wang, Quanzhi Li and Dongxuan Wang
This application mainly detects the visual attention content and handles operation information in the students? IVR video and visualizes the detection information after the detection is completed. Visualization can be displayed in the following three for...
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Malinka Ivanova, Gabriela Grosseck and Carmen Holotescu
The penetration of intelligent applications in education is rapidly increasing, posing a number of questions of a different nature to the educational community. This paper is coming to analyze and outline the influence of artificial intelligence (AI) on ...
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Azin Yazdi, Amir Karimi and Stylianos Mystakidis
This study applies bibliometric and network analysis methods to map the literature-based landscape of gamification in online distance learning. Two thousand four hundred and nineteen publications between 2000 and 2023 from the Scopus database were analyz...
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Violeta Migallón and José Penadés
Graph theory is a common topic that is introduced as part of the curricula of computing courses such as Computer Science, Computer Engineering, Data Science, Information Technology and Software Engineering. Understanding graphs is fundamental for solving...
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Christina Volioti, Christos Orovas, Theodosios Sapounidis, George Trachanas and Euclid Keramopoulos
Active learning, a student-centered approach, engages students in the learning process and requires them to solve problems using educational activities that enhance their learning outcomes. Augmented Reality (AR) has revolutionized the field of education...
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Julián Conesa, Francisco José Mula, Kristin A. Bartlett, Ferran Naya and Manuel Contero
The use of Virtual Reality (VR) is growing in popularity in educational contexts. In this work, we present a novel software application based on immersive VR in which users can interact simultaneously with a model in a shared virtual scene and maintain a...
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Katerina Kabassi, Anastasia Papadaki and Athanasios Botonis
Stakeholders in Environmental Education (EE) often face difficulties identifying and selecting programs that best suit their needs. This is due, in part, to the lack of expertise in evaluation knowledge and practice, as well as to the absence of a unifie...
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Daniels Kotovs and Aleksejs Zacepins
This research work presents a developed geographic information system-based interactive map application to support beekeeping activities. The interactive map includes various features such as flowering calendar, weather information, and information about...
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