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Dong Zhang, Wenhang Li, Jianhua Gong, Lin Huang, Guoyong Zhang, Shen Shen, Jiantao Liu and Haonan Ma
At present, a common drawback of crowd simulation models is that they are mainly simulated in (abstract) 2D environments, which limits the simulation of crowd behaviors observed in real 3D environments. Therefore, we propose a deep reinforcement learning...
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