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en línea
Dong Zhang, Wenhang Li, Jianhua Gong, Lin Huang, Guoyong Zhang, Shen Shen, Jiantao Liu and Haonan Ma    
At present, a common drawback of crowd simulation models is that they are mainly simulated in (abstract) 2D environments, which limits the simulation of crowd behaviors observed in real 3D environments. Therefore, we propose a deep reinforcement learning... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

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