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Katarzyna Matys-Popielska, Krzysztof Popielski, Paulina Matys and Anna Sibilska-Mroziewicz
Stroke is a leading cause of disability among adults in Europe. Complications following stroke include limb paresis and unilateral spatial neglect (USN) syndrome. These complications significantly reduce the patient?s ability to function normally both in...
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Ahmad Javaid, Shahzad Rasool and Adnan Maqsood
Virtual reality (VR) is in its nascent technological advancement and market diffusion stages. Interestingly, the scientific exploration concerning the impact of non-isometric mapping disparities within visual?vestibular stimuli on motion sickness remains...
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Mi-Hyun Choi, Kyu-Young Kang, Tae-Hoon Lee and Jin-Seung Choi
To encourage the application of virtual reality (VR) in physical rehabilitation, this study analyzed the occurrence of motion sickness when walking on a treadmill in virtual straight paths presented on two types of displays (screen and head-mounted displ...
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Xin Li, Ding-Bang Luh, Ruo-Hui Xu and Yi An
VR rehabilitation is a rapidly evolving field, with increasing research and development aimed at improving its effectiveness, accessibility, and integration into mainstream healthcare systems. While there are some commercially available VR rehabilitation...
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Ines Miguel-Alonso, Bruno Rodriguez-Garcia, David Checa and Andres Bustillo
Immersive Virtual Reality (iVR) is a new technology, the novelty effect of which can reduce the enjoyment of iVR experiences and, especially, learning achievements when presented in the classroom; an effect that the interactive tutorial proposed in this ...
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Ananth N. Ramaseri Chandra, Fatima El Jamiy and Hassan Reza
Virtual reality (VR) is an emerging technology with a broad range of applications in training, entertainment, and business. To maximize the potentials of virtual reality as a medium, the unwelcome feeling of cybersickness needs to be minimized. Cybersick...
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Maryam Mollazadeh and Yimin Zhu
Biophilic design as a new design approach promotes the integration of natural elements into the built environment, leading to a significant impact on human health, well-being, and productivity. On the other hand, scholars have explored Virtual Environmen...
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Jiwon Kim and Taezoon Park
This study investigated the principal translational or rotational axis that evokes the most severe cybersickness by detecting constant velocity and acceleration thresholds on the onset of cybersickness. This human subject experiment with 16 participants ...
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Huyen T. T. Tran, Nam P. Ngoc, Cuong T. Pham, Yong Ju Jung and Truong Cong Thang
Three hundred and sixty degree video is becoming more and more popular on the Internet. By using a Head-Mounted Display, 360-degree video can render a Virtual Reality (VR) environment. However, it is still a big challenge to understand Quality of Experie...
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