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Álvaro Antón-Sancho, Pablo Fernández-Arias and Diego Vergara
This paper develops descriptive quantitative research of the assessments of virtual reality (VR) technology, used as a didactic tool, by a sample of 712 university professors in Mexico. For this purpose, a validated Likert-type questionnaire was used as ...
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AlsharifHasan Mohamad Aburbeian, Amani Yousef Owda and Majdi Owda
The technology acceptance model is a widely used model to investigate whether users will accept or refuse a new technology. The Metaverse is a 3D world based on virtual reality simulation to express real life. It can be considered the next generation of ...
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Mohammad Wedyan, Alessandro Crippa and Adel Al-Jumaily
Deep neural networks are successful learning tools for building nonlinear models. However, a robust deep learning-based classification model needs a large dataset. Indeed, these models are often unstable when they use small datasets. To solve this issue,...
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