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Wojciech Rymarkiewicz, Pawel Cybulski and Tymoteusz Horbinski
This study investigated the impact of smartphone usage frequency on the effectiveness and accuracy of symbol location in a variety of spatial contexts on mobile maps using eye-tracking technology while utilizing the example of Mapy.cz. The scanning speed...
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Tymoteusz Horbinski and Maciej Smaczynski
Technological progress in recent decades has made it possible to develop the process of documentation and visualization of cultural heritage objects. Despite numerous studies dealing with the documentation of cultural heritage objects, no standardized re...
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Tymoteusz Horbinski and Krzysztof Zagata
In this article researchers examined the differences that may characterise selected groups of gamers with regard to age and time spent on playing a survival game, Valheim, confronted with their interpretation of map symbols used in the game. The Valheim ...
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Beata Medynska-Gulij, Jacek Gulij, Pawel Cybulski, Krzysztof Zagata, Jakub Zawadzki and Tymoteusz Horbinski
Map design and usability issues are crucial when considering different device orientations. It is visible, especially in exploring the topographical space in landscape or portrait orientation on the mobile phone. In this study, we aim to reveal the main ...
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Tymoteusz Horbinski, Pawel Cybulski and Beata Medynska-Gulij
The main objective of this article was to determine the effectiveness of a web map GUI (Graphical User Interface) layout designed specifically for desktop monitors and smartphones. A suitable design of buttons for the graphical user interface is vital fo...
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Dariusz Lorek and Tymoteusz Horbinski
In the article, authors have analyzed cartographic materials presenting the spatial development of Gliwice with the use of multimedia tools. The materials prove that this area has played an important part in the road system of the region, country and eve...
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Pawel Cybulski and Tymoteusz Horbinski
The purpose of this article is to show the differences in users? experience when performing an interactive task with GUI buttons arrangement based on Google Maps and OpenStreetMap in a simulation environment. The graphical user interface is part of an in...
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