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Nelson Max
This paper describes a system which takes user input of a pattern of regular polygons around one vertex and attempts to construct a uniform tiling with the same pattern at every vertex by adding one polygon at a time. The system constructs spherical, pla...
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Franz Aurenhammer, Christoph Ladurner and Michael Steinkogler
We show that the so-called motorcycle graph of a planar polygon can be constructed by a randomized incremental algorithm that is simple and experimentally fast. Various test data are given, and a clustering method for speeding up the construction is prop...
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Arnadi Murtiyoso, Mirza Veriandi, Deni Suwardhi, Budhy Soeksmantono and Agung Budi Harto
Developments in UAV sensors and platforms in recent decades have stimulated an upsurge in its application for 3D mapping. The relatively low-cost nature of UAVs combined with the use of revolutionary photogrammetric algorithms, such as dense image matchi...
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