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Dipima Buragohain, Grisana Punpeng, Sureenate Jaratjarungkiat and Sushank Chaudhary
Recent technology implementation in learning has inspired language educators to employ various e-learning techniques, strategies, and applications in their pedagogical practices while aiming at improving specific learning efficiencies of students. The cu...
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Galina Ilieva, Tania Yankova, Stanislava Klisarova-Belcheva, Angel Dimitrov, Marin Bratkov and Delian Angelov
Learning technologies often do not meet the university requirements for learner engagement via interactivity and real-time feedback. In addition to the challenge of providing personalized learning experiences for students, these technologies can increase...
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Belén Onecha, Còssima Cornadó, Jordi Morros and Oriol Pons
This research paper has defined and applied a new approach to develop and optimize augmented reality-based metaverse environments for learning construction and rehabilitation in architectural studies. This research paper is part of a broader project that...
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Fiona Young and Benjamin Cleveland
This paper critically reviews the body of literature on affordances relating to the design and inhabitation of school buildings. Focusing on the influence of learning spaces on pedagogical practices, we argue that links between affordances, architecture ...
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Luisa Parody, Jenifer Santos, Luis Alfonso Trujillo-Cayado and Manuel Ceballos
Pedagogical innovation involving information and communications technology (ICT) may offer teachers the opportunity to create engaging learning environments in engineering courses. In this paper, we present a gamification teaching experience whose primar...
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Lilla Korenová, Petr Gurný, Jozef Hvorecký, Petr Lu?ek and Petr Rozehnal
Virtual reality environments (VRE) allow users to visualize both real-life and imaginary activities. For this reason, they make appropriate training fields at universities, too. However, the positive or negative effects of VRE are still a subject of rese...
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Lia Duarte, Ana Cláudia Teodoro and Hernâni Gonçalves
(1) Background: spatial thinking is indirectly applied in numerous daily activities (e.g., when defining the route when going to school/work) or in scientific areas (e.g., predicting the spatial?temporal spread of contagious diseases), and its ability mi...
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Alon Ascoli, Martin Weiher, Melanie Herzig, Stefan Slesazeck, Thomas Mikolajick and Ronald Tetzlaff
This manuscript provides a comprehensive tutorial on the operating principles of a bio-inspired Cellular Nonlinear Network, leveraging the local activity of NbOx
x
memristors to apply a spike-based computing paradigm, which is expected to deliver such a...
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Stavros A. Nikou and Anastasios A. Economides
Motivation is an important issue to consider when designing learning activities, including mobile learning and assessment. While previous research provides evidence for the motivational impact of mobile learning, not many pedagogical frameworks exist for...
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E. G. Gaevskaya,N. V. Borisov,R. N. Shadiyev
Pág. 60 - 67
The article discusses the possibilities of the project method implementing to the university education in the transition period from offline to online training. The requirements for the educational environment dictated by the peculiarities of its digital...
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