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Jih-Jeng Huang and Chin-Yi Chen
Cooperative alternatives need complex multi-criteria decision-making (MCDM) consideration, especially in resource allocation, where the alternatives exhibit interdependent relationships. Traditional MCDM methods like the Analytic Hierarchy Process (AHP) ...
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Michail Danousis and Christos Goumopoulos
With age, a decline in motor and cognitive functionality is inevitable, and it greatly affects the quality of life of the elderly and their ability to live independently. Early detection of these types of decline can enable timely interventions and suppo...
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Inês Oliveira, Vítor Carvalho, Filomena Soares, Paulo Novais, Eva Oliveira and Lisa Gomes
In recent years, the role of emotions in digital games has gained prominence. Studies confirm emotions? substantial impact on gaming, influencing interactions, effectiveness, efficiency, and satisfaction. Combining gaming dynamics, Virtual Reality (VR) a...
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Ilias Logothetis, Myron Sfyrakis and Nikolaos Vidakis
Contemporary software applications have shifted focus from 2D representations to 3D. Augmented and Virtual Reality (AR/VR) are two technologies that have captured the industry?s interest as they show great potential in many areas. This paper proposes a s...
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Yunhe Guo, Zijian Jiang, Hanqiao Huang, Hongjia Fan and Weiye Weng
In order to improve the problem of overly relying on situational information, high computational power requirements, and weak adaptability of traditional maneuver methods used by hypersonic vehicles (HV), an intelligent maneuver strategy combining deep r...
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Salma Tabi and Yasushi Ikeda
Previous research has established the relevance of digital tools in participatory processes of urban planning and design. Nevertheless, the debate about the role that these information and communication technologies (ICTs) play within the participatory p...
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Toni Rantanen, Arttu Julin, Juho-Pekka Virtanen, Hannu Hyyppä and Matti T. Vaaja
Increasing interest has recently been shown towards the digital twins of cities. These urban digital twins utilize 3D city models together with other data sources, such as open data, which can be accessed, e.g., through application programming interfaces...
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Ashtad Javanmardi, Chuanni He, Simon M. Hsiang, S. Alireza Abbasian-Hosseini and Min Liu
This research aims to determine the appropriate level of effort required for each step of the Observe?Plan?Do?Check?React (OPDCA) cycle to improve the workflow reliability of a construction project. Empirical data on detailed weekly meeting minutes over ...
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Omar Sánchez, María P. Revuelta, Adriana Gómez-Cabrera and Luis A. Salazar
Teaching production systems and Lean tools is a challenge for educators in the construction area, which is highlighted by the difficulty of emulating in the classroom the scenarios that industry professionals will face. Hence, implementing pedagogical ga...
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Robertas Dama?evicius, Rytis Maskeliunas and Tomas Bla?auskas
A serious game is a type of game that is designed for a primary purpose other than entertainment. Instead, serious games are intended to achieve specific goals, such as education, training, or health promotion. The goal of serious games is to engage play...
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