9   Artículos

 
en línea
Artur Kulpa and Jakub Swacha    
The popularity of smartphones and widespread access to mobile internet removed earlier barriers to reliance on mobile applications run on visitors? own devices for guidance in tourist attractions. At the same time, the tourists? rising expectations call ... ver más
Revista: Information    Formato: Electrónico

 
en línea
Siti Mahfuzah Sarif,Zurina Hanafi,Shafinah Farvin Packeer Mohamed,Syamsul Bahrin Zaibon,Mohamad Farhan Mohamad Mohsin     Pág. pp. 129 - 149
This paper discusses a unique business model of eatery recommender system based on local knowledge using mobile platform. The business model is developed to define the business concept of the innovation which is a rural innovation involving multiple enti... ver más

 
en línea
Jakub Swacha    
The paper addresses the issues of implementing e-guide-based gamification systems for tourist attractions by proposing a dispersed gamification system architecture in which its respective functional aspects are handled by multiple web services with vario... ver más
Revista: Information    Formato: Electrónico

 
en línea
Mihaela Filofteia S. Tutunea     Pág. 166 - 174
Revista: USV Annals of Economics and Public Administration    Formato: Electrónico

 
en línea
Adina Letitia Negrusa, Valentin Toader, Aurelian Sofica, Mihaela Filofteia Tutunea and Rozalia Veronica Rus    
Tourism is perceived as an appropriate solution for pursuing sustainable economic growth due to its main characteristics. In the context of sustainable tourism, gamification can act as an interface between tourists (clients), organisations (companies, NG... ver más
Revista: Sustainability    Formato: Electrónico

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