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Maxwell Owusu, Ryan Engstrom, Dana Thomson, Monika Kuffer and Michael L. Mann
Reliable data on slums or deprived living conditions remain scarce in many low- and middle-income countries (LMICs). Global high-resolution maps of deprived areas are fundamental for both research- and evidence-based policies. Existing mapping methods ar...
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Fotios Bosmos, Alexandros T. Tzallas, Markos G. Tsipouras, Evripidis Glavas and Nikolaos Giannakeas
The aim of this work is to highlight the possibilities of using VR applications in the informal learning process. This is attempted through the development of virtual reality cultural applications for historical monuments. For this purpose, the theoretic...
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Naledzani Mudau and Paidamwoyo Mhangara
Research on the detection of informal settlements has increased in the past three decades owing to the availability of high- to very-high-spatial-resolution satellite imagery. The achievement of development goals, such as the Sustainable Development Goal...
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Marko Jevtic, Sa?a Mladenovic and Andrina Granic
Due to the everchanging and evergrowing nature of programming technologies, the gap between the programming industry?s needs and the educational capabilities of both formal and informal educational environments has never been wider. However, the need to ...
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Mennatalla Mostafa A. Salama, Manal S. Abou El-Ela and Marwa H. Khalil
Over the last few decades, the concept of combining education and entertainment has become increasingly popular. Edutainment (education and entertainment) environments started appearing in 1970 and have expanded, ever since, across the globe. This study ...
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Liufeng Tao, Zhong Xie, Dexin Xu, Kai Ma, Qinjun Qiu, Shengyong Pan and Bo Huang
Toponym recognition, or the challenge of detecting place names that have a similar referent, is involved in a number of activities connected to geographical information retrieval and geographical information sciences. This research focuses on recognizing...
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Rytis Maskeliunas, Robertas Damasevicius, Andrius Paulauskas, Maria Gabriella Ceravolo, Marina Charalambous, Maria Kambanaros, Eliada Pampoulou, Francesco Barbabella, Arianna Poli and Carlos V. Carvalho
This paper describes a serious game based on a knowledge transfer model using deep reinforcement learning, with an aim to improve the caretakers? knowledge and abilities in post-stroke care. The iTrain game was designed to improve caregiver knowledge and...
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Xianfeng Wu, Zhipeng Kou, Philip Oldfield, Tim Heath and Katharina Borsi
Informal learning spaces play a significant role in enriching student experiences in learning environments. Such spaces are becoming more common, resulting in a change to the spatial configuration of built environments in higher education. However, previ...
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Philippe Lemoisson, Stefano A. Cerri, Vincent Douzal, Pascal Dugénie and Jean-Philippe Tonneau
Collective learning has been advocated to be at the source for innovation, particularly as serendipity seems historically to have been the driving force not only behind innovation, but also behind scientific discovery and artistic creation. Informal lear...
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Nunu Mahmud Firdaus
Pág. 35 - 39
The purpose of writing this article is to understand the important role of adult education during COVID-19 pandemic which occurred starting in March 2020 so that the government instructs schools to carry out teaching online (online) as an effort to preve...
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