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Daniel Tolks, Michael Sailer, Kevin Dadaczynski, Claudia Lampert, Julia Huberty, Peter Paulus and David Horstmann
The Wellbeing Game uses game design elements to promote wellbeing. Players document their daily activities in the game and categorize them to one or more of five wellbeing-related factors. The users join teams and can create team events to work together ...
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Ravi P. Pandey,Purnima Awasthi
Motivation is the base of all kinds of activities associated with any game. Without a sportsman's desireand determination to progress his/her performances, all other psychological factors such as confidence,strength, focus, and emotions are worthless. Em...
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Mei-Chiang Shih
Pág. 95 - 131
A core element of governance is the role of networks. Any government is embedded in webs of relationships, and the behavior and cognition of actors in networks are affected by rules of the game created in interactive relationships. Under such circumstanc...
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