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Jiayao Liang and Mengxiao Yin
With the rapid advancement of deep learning, 3D human pose estimation has largely freed itself from reliance on manually annotated methods. The effective utilization of joint features has become significant. Utilizing 2D human joint information to predic...
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Miao Feng and Jean Meunier
Recognizing human actions can help in numerous ways, such as health monitoring, intelligent surveillance, virtual reality and human?computer interaction. A quick and accurate detection algorithm is required for daily real-time detection. This paper first...
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Rytis Maskeliunas, Audrius Kulikajevas, Robertas Dama?evicius, Julius Gri?kevicius and Au?ra Adomaviciene
The research introduces a unique deep-learning-based technique for remote rehabilitative analysis of image-captured human movements and postures. We present a ploninomial Pareto-optimized deep-learning architecture for processing inverse kinematics for s...
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Bin Jiang, Xin Li, Bozhi Yang, Shujie Yang, Xinyi Chen, Junhong Chen, Minghao Fang, Zhaohui Huang, Xin Min and Xiaozhi Hu
The occurrence of fractures has emerged as one of the most prevalent injuries in the human body. In bone reconstruction surgery, after the implantation of porous hydroxyapatite materials, there is an initial infiltration of body fluids into the porous im...
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Ji Zhang, Xiangze Jia, Zhen Wang, Yonglong Luo, Fulong Chen, Gaoming Yang and Lihui Zhao
Skeleton-based action recognition depends on skeleton sequences to detect categories of human actions. In skeleton-based action recognition, the recognition of action scenes with more than one subject is named as interaction recognition. Different from t...
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Yu-Shiuan Tsai and Si-Jie Chen
In terms of gait recognition, face recognition is currently the most commonly used technology with high accuracy. However, in an image, there is not necessarily a face. Therefore, face recognition cannot be used if there is no face at all. However, when ...
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Jen-Li Chung, Lee-Yeng Ong and Meng-Chew Leow
Human pose estimation (HPE) has become a prevalent research topic in computer vision. The technology can be applied in many areas, such as video surveillance, medical assistance, and sport motion analysis. Due to higher demand for HPE, many HPE libraries...
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Junjie Chen, Wei Yang, Chenqi Liu and Leiyue Yao
In recent years, skeleton-based human action recognition (HAR) approaches using convolutional neural network (CNN) models have made tremendous progress in computer vision applications. However, using relative features to depict human actions, in addition...
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Michal Tölgyessy, Martin Dekan and Lubo? Chovanec
The Azure Kinect, the successor of Kinect v1 and Kinect v2, is a depth sensor. In this paper we evaluate the skeleton tracking abilities of the new sensor, namely accuracy and precision (repeatability). Firstly, we state the technical features of all thr...
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Beom Kwon and Sanghoon Lee
In this study, we performed skeleton-based body mass index (BMI) classification by developing a unique ensemble learning method for human healthcare. Traditionally, anthropometric features, including the average length of each body part and average heigh...
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