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Pedro Almeida, Vitor Carvalho and Alberto Simões
Reinforcement Learning is one of the many machine learning paradigms. With no labelled data, it is concerned with balancing the exploration and exploitation of an environment with one or more agents present in it. Recently, many breakthroughs have been m...
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Haizhao Liang, Zhi Li, Jinze Wu, Yu Zheng, Hongyu Chu and Jianying Wang
The guidance problem of a confrontation between an interceptor, a hypersonic vehicle, and an active defender is investigated in this paper. As a hypersonic multiplayer pursuit-evasion game, the optimal guidance scheme for each adversary in the engagement...
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Sugiyanto, Gerry Fernando and Wen-Kai Tai
Big Two is a popular multiplayer card game in Asia. This research proposes a new method, named rule-based AI, for an agent playing Big Two. The novel method derives rules based on the number of cards the AI agent has left and the control position. The ru...
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Dongwei Guo, Mengmeng Fu and Hai Li
The combination of complex networks and game theory is one of the most suitable ways to describe the evolutionary laws of various complex systems. In order to explore the evolution of group cooperation in multiple social dilemmas, a model of a group game...
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Yuexian Gao, Wanxiang Li, Yuhao Xiao, Mohd Nor Akmal Khalid and Hiroyuki Iida
DouDiZhu, a multiplayer game with incomplete information, is the most popular card game in China. Although there are many DouDiZhu card games in the world, the specific characteristics of classical DouDiZhu card games are a harmonious combination of play...
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Masaki Kohana, Shinji Sakamoto and Shusuke Okamoto
Real-time web applications such as a virtual world require considerable computing resources. However, as the number of servers increases, so does the maintenance and financial cost. To share tasks among web browsers, the browsers must share data. Therefo...
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Ira Puspitasari,Elzha Odie Syahputra,Indra Kharisma Raharjana,Ferry Jie
Pág. 131 - 138
One of the key success factors in video game industry, including multiplayer video game (MVG), is the user?s continuance intention. The MVG industry runs in a highly competitive market. Users can shift to another game as soon as they discover a slightly ...
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Anna Sapienza, Alessandro Bessi and Emilio Ferrara
Multiplayer online battle arena is a genre of online games that has become extremely popular. Due to their success, these games also drew the attention of our research community, because they provide a wealth of information about human online interaction...
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Joshua Sablatura and Umit Karabiyik
As the geolocation capabilities of smartphones continue to improve, developers have continued to create more innovative applications that rely on this location information for their primary function. This can be seen with Niantic?s release of Pokémon GO,...
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