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María Rosa Fernández-Sánchez, Alberto González-Fernández and Jesús Acevedo-Borrega
The transformation of educational processes, derived from the technological disruption that has taken place in the educational field, has allowed for the development of certain methodologies and techniques that place emphasis on the students as an active...
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Michael Moscarelli, Gary Wingenbach and Robert Strong
Homophily is the tendency of individuals to be attracted to and associate with people who share similar sociodemographic, behavioral, and intrapersonal characteristics. Homophily plays a significant role when introducing innovations to create behavioral ...
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Prima Gusti Yanti,Herri Mulyono
Pág. pp. 141 - 151
Theatrical activities have been used to promote an authentic learning environment. However, the incorporation of simple daily technology, like smartphones, to enable students to produce a video of their theatrical activities has not been explored in the ...
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Thomas Maran, Marco Furtner, Sascha Kraus, Simon Liegl, Paul Jones
Pág. 16 - 32
Small, new firms lack the resources of most larger, established firms, which makes effectively motivating employees challenging. Charismatic leadership is effective in increasing the performance of both groups and entire organizations. Specifically, the ...
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Valdrin Maloku,Markus Ebner,Martin Ebner
Pág. pp. 81 - 96
The didactic method of digital, game-based learning includes integrating educational content or learning standards into video games with the objective to engage pupils. The method combines instructional content with computer or video games and can be use...
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Ruti Gafni, Danielle Filin
Pág. 74 - 92
Academic institutes harness technology in order to provide new options for students to learn. One of these technologies is offering video classes that can be seen through the Internet, using different kinds of devices, like personal computers, tablets or...
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Boy Fechera,Maman Somantri,Dadang Lukman Hamik10.17509/invotec.v8i2.6125 Abstract views: 635 PDF downloads: 881
This study describes the design process and implementation of video media in learning the electrical and electronic measuring instruments principles.The purpose of making this media to improve students understanding of the principles of electrical and el...
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Indrani Medhi,Raghu S. Menon,Edward Cutrell,Kentaro Toyama
Pág. pp. 51 - 65 pgs.
One of the greatest challenges in designing applications for developing communities is that potential users may have little or no education. We investigate how limited education correlates with cognitive skills for conceptual abstraction, as required for...
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