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William Lambert, Stefano Brizzolara and Craig Woolsey
Near-surface simulation methods for shallowly submerged underwater vehicles are necessary for the population of a variety of free-surface-affected, coefficient-based maneuvering and seakeeping models. Simulations vary in complexity and computational cost...
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J. Howe, D. M. Chambers, C. Courtois, E. Förster, C. D. Gregory, I. M. Hall, O. Renner, I. Uschmann, and N. C. Woolsey
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M. Elahinia, J. Koo, M. Ahmadian, and C. Woolsey
Pág. 407 - 429
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