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Jun-Seong Kim, Kun-Woo Kim, Se-Ro Kim, Tae-Gyeong Woo, Joong-Wha Chung, Seong-Won Yang and Seong-Yong Moon
Echocardiography is a medical examination that uses ultrasound to assess and diagnose the structure and function of the cardiac. Through the use of ultrasound waves, this examination allows medical professionals to create visualizations of the cardiac mu...
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Jing Kai Sim, Kaichao William Xu, Yuyang Jin, Zhi Yu Lee, Yi Jie Teo, Pallavi Mohan, Lihui Huang, Yuan Xie, Siyi Li, Nanying Liang, Qi Cao, Simon See, Ingrid Winkler and Yiyu Cai
An up-and-coming concept that seeks to transform how students learn about and study complex systems, as well as how industrial workers are trained, metaverse technology is characterized in this context by its use in virtual simulation and analysis. In th...
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Azin Yazdi, Amir Karimi and Stylianos Mystakidis
This study applies bibliometric and network analysis methods to map the literature-based landscape of gamification in online distance learning. Two thousand four hundred and nineteen publications between 2000 and 2023 from the Scopus database were analyz...
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Abderahman Rejeb, Karim Rejeb and Horst Treiblmaier
The metaverse represents an immersive digital environment that has garnered significant attention as a result of its potential to revolutionize various industry sectors and its profound societal impact. While academic interest in the metaverse has surged...
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Mohammud Hanif Dewan, Radu Godina, M Rezaul Karim Chowdhury, Che Wan Mohd Noor, Wan Mohd Norsani Wan Nik and Mustafa Man
In the domain of Marine Education and Training (MET), simulators have been utilized for the purpose of training seafarers in the norms for avoiding collisions or for developing the skill of ship manoeuvrability, and even the operation of machinery in the...
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Julio Cabero-Almenara, Fernando De-La-Portilla-De-Juan, Julio Barroso-Osuna and Antonio Palacios-Rodríguez
Numerous studies suggest that immersive reality (IR) is an educational technology with great potential in the field of health sciences. Its integration allows for an increase in the motivation and academic performance of students. In this sense, this res...
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Eman AbuKhousa, Mohamed Sami El-Tahawy and Yacine Atif
Th metaverse presents a new opportunity to construct personalized learning paths and to promote practices that scale the development of future skills and collective intelligence. The attitudes, knowledge and skills that are necessary to face the challeng...
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Julien Mercier, Nicolas Chabloz, Gregory Dozot, Olivier Ertz, Erwan Bocher and Daniel Rappo
Location-based augmented reality technology for real-world, outdoor experiences is rapidly gaining in popularity in a variety of fields such as engineering, education, and gaming. By anchoring medias to geographic coordinates, it is possible to design im...
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Keattikorn Samarnggoon, Supara Grudpan, Noppon Wongta and Konlawat Klaynak
The concept of a metaverse, a virtual world that offers immersive experiences, has gained widespread interest in recent years. Despite the hype, there is still a gap in its practical application, especially in the realm of education. This study presents ...
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Amalia Ortiz and Sonia Elizondo
Virtual Reality is expanding its use to several fields of application, including health and education. The continuous growth of this technology comes with new challenges related to the ways in which users feel inside these virtual environments. There are...
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