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Dany Laksono and Trias Aditya
Developers have long used game engines for visualizing virtual worlds for players to explore. However, using real-world data in a game engine is always a challenging task, since most game engines have very little support for geospatial data. This paper p...
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Ayman Mahmoud Abdalla,Asma Hussein Al-Sanhani,Abdelftah Aref Tamimi
This paper presents a novel technique for Face Recognition from a Partial Face View (FRPV), which consists of three phases. The first phase uses an existing algorithm to detect faces in input images. The second phase includes splitting the input images u...
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Scott Xiang Fang, Siu O?Young and Luc Rolland
Due to safety concerns of integrating small unmanned aircraft systems (UAS) into non-segregated airspace, aviation authorities have required a set of detect and avoid (DAA) systems to be equipped on small UAS for beyond-visual-line-of-sight (BVLOS) fligh...
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