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Matteo Bozzano, Domenico Sguerso, Paolo Zatelli, Davide Zendri and Angelo Besana
The availability of digital copies of historical artifacts modeling the territory through the so-called ?plan-reliefs? is important for many reasons: the preservation of the artifact if the physical object is damaged or destroyed, the possibility of crea...
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Michal Janovský, Pavel Tobiá? and Vojtech Cehák
As a part of ?The Vltava River? project, it was necessary to create a visualisation of the historic Vltava River valley before the construction of the so-called Vltava Cascade (nine dams built in the Vltava River basin between 1930 and 1992). Vectorisati...
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Rui Xin, Tinghua Ai, Ruoxin Zhu, Bo Ai, Min Yang and Liqiu Meng
Metaphor are commonly used rhetorical devices in linguistics. Among the various types, spatial metaphors are relatively common because of their intuitive and sensible nature. There are also many studies that use spatial metaphors to express non-location ...
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Dimitrios Bolkas, Jeffrey Chiampi, Joseph Fioti and Donovan Gaffney
Experiential learning through outdoor labs is an integral component of surveying education. Cancelled labs as a result of weather, the inability to visit a wide variety of terrain location, recent distance education requirements create significant instru...
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Yeong-Bae Kim, Hyun-Jae Jeong, Shin-Mu Park, Jae Hyuk Lim and Hoon-Hee Lee
In this paper, a method for predicting the landing stability of a lunar lander by a classification map of the landing stability is proposed, considering the soft soil characteristics and the slope angle of the lunar surface. First, the landing stability ...
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Eugene Levin, Roman Shults, Reza Habibi, Zhongming An and William Roland
In spite of the tremendous success in artificial intelligence technology and a high level of automation in geospatial data obtaining processes, there is still a need for topographical field data collection by professional surveyors. Understanding terrain...
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?.V. Strashnov,M.A. Torgashev
Pág. 40 - 49
This paper considers the task of collision detection for bounding cylinders surrounding the geometry of virtual objects with a terrain. To solve this task, an approach is proposed in which the cylinder is defined analytically, and the terrain is represen...
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Xinwen Ning, Qing Zhu, Heng Zhang, Changjin Wang, Zujie Han, Junxiao Zhang and Wen Zhao
The spatial conflicts in the construction of high-speed railways not only reduce project efficiency, but also lead to serious accidents. To address these key issues, this paper presents a dynamic simulation method for constructions processes based on a v...
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Robert Olszewski, Mateusz Cegielka, Urszula Szczepankowska and Jacek Wesolowski
Game engines are not only capable of creating virtual worlds or providing entertainment, but also of modelling actual geographical space and producing solutions that support the process of social participation. This article presents an authorial concept ...
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Korneliusz K. Warszawski, Slawomir S. Nikiel and Marcin Mrugalski
The presented approach can be implemented as an interactive tool for creating mesa and butte terrain features in modelling applications and game engines.
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