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Chong Lan, Yongsheng Wang, Chengze Wang, Shirong Song and Zheng Gong
Traditional 3D animation creation involves a process of motion acquisition, dubbing, and mouth movement data binding for each character. To streamline animation creation, we propose combining artificial intelligence (AI) with a motion capture system. Thi...
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Roman Kazantsev,Sergey Zvezdakov,Dmitriy Vatolin
Pág. 33 - 38
In this paper we propose hand-crafted physical features for video that can be used in a wide range of different regression and classification problems in video processing. For evaluation of resulted set of features we consider video genre classification ...
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Wilian Gatti Junior,Marcio Luiz Marietto
Pág. 110 - 116
This paper proposes to demonstrate, through a case study, how a small Brazilian company of animation industry operationalized the national and international production and commercialization, exporting to more than 60 countries, your product: the Peixonau...
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