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Izzuddin Alghifari,Rizal Edy Halim
Pág. 298 - 308
This study aims to understand the effect of expectancy for character growth (learning, novelty, escapism, enjoyment, social value, audio-visual value, and value for money) on online games towards online gamer loyalty. This quantitative research uses a pu...
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Ira Puspitasari,Elzha Odie Syahputra,Indra Kharisma Raharjana,Ferry Jie
Pág. 131 - 138
One of the key success factors in video game industry, including multiplayer video game (MVG), is the user?s continuance intention. The MVG industry runs in a highly competitive market. Users can shift to another game as soon as they discover a slightly ...
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JANN ANTHONY,JOY MELYN J PORQUIS
Pág. 640 - 661
The study was focused primarily on the concept of political power which wasviewed through the virtual and actual world using the strategy of simulation. Along with simulation, primary and secondary data were used. With the limited sources, data were gath...
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