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Manos Garefalakis, Zacharias Kamarianakis and Spyros Panagiotakis
As it concerns remote laboratories (RLs) for teaching microcontroller programming, the related literature reveals several common characteristics and a common architecture. Our search of the literature was constrained to papers published in the period of ...
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Jessica S. Ortiz, Richard S. Pila, Joel A. Yupangui and Marco M. Rosales
The teaching?learning process developed was based on the effective integration of the Hardware in the Loop (HIL) technique to control a brewing process. This required programming the autonomous control of the system and uploading it to a physical control...
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Hang Yu, Yixi Zhao, Chongben Ni, Jinhong Ding, Tao Zhang, Ran Zhang and Xintian Jiang
The diverse nature of hull components in shipbuilding has created a demand for intelligent robots capable of performing various tasks without pre-teaching or template-based programming. Visual perception of a target?s outline is crucial for path planning...
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Luis Eduardo Imbernón Cuadrado, Ángeles Manjarrés Riesco and Félix de la Paz López
This work can be used to build a model capable of identifying when a student needs help while performing block-based programming exercises, and providing personalized pedagogical help, or an automatic system that can guide the student when he/she is stuc...
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Luca Cagliero, Lorenzo Canale and Laura Farinetti
Computer laboratories are learning environments where students learn programming languages by practicing under teaching assistants? supervision. This paper presents the outcomes of a real case study carried out in our university in the context of a datab...
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Md. Mostafizer Rahman and Yutaka Watanobe
In recent years, the rise of advanced artificial intelligence technologies has had a profound impact on many fields, including education and research. One such technology is ChatGPT, a powerful large language model developed by OpenAI. This technology of...
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Enrique Castillo
This work is a short review of the state of the art aiming to contribute to the use, disclosure, and propagation of systems of linear inequalities in real life, teaching, and research. It shows that the algebraic structure of their solutions consists of ...
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Pavlos Toukiloglou and Stelios Xinogalos
This paper reviews the research on adaptive serious games for programming regarding the implementation of their support systems. Serious games are designed to educate players in an entertaining and engaging manner. A key element in terms of meeting their...
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Vitaly Tikhvinsky,Vladislav Kholmogorov
Pág. 70 - 74
The ?Crossing? algorithm considered in this article was used in the educational process when teaching the disciplines ?Simulation modeling? and ?Multi-agent modeling?. Students first performed a similar task in the AnyLogic environment, but students prac...
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Anas A. Makki, Hatem F. Sindi, Hani Brdesee, Wafaa Alsaggaf, Abdulmonem Al-Hayani and Abdulrahman O. Al-Youbi
Achieving the Saudi Kingdom?s vision 2030 in the higher education sector requires higher education institutions to make a significant simultaneous change in their current practices. This encompasses the transitioning of government-funded educational inst...
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