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Congyu Jiao, Fanjie Meng, Tingxuan Li and Ying Cao
Single image deraining (SID) has shown its importance in many advanced computer vision tasks. Although many CNN-based image deraining methods have been proposed, how to effectively remove raindrops while maintaining background structure remains a challen...
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Nixiao Zou, Qing Xu, Yuqing Wu, Xinming Zhu and Youneng Su
Augmented reality (AR) technology enables paper maps to dynamically express three-dimensional geographic information, realizing the fusion of virtual and real information. However, in the current mainstream AR development software, the virtual informatio...
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Bochuan Hou, Yang Xin, Hongliang Zhu, Yixian Yang and Jianhua Yang
Vehicle ad-hoc network (VANET) is interconnected through message forwarding and exchanging among vehicle nodes. Due to its highly dynamic topology and its wireless and heterogeneous communication mode, VANET is more vulnerable to security threats from mu...
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Xu Zhang, Cheng Xiao and Tieling Zhang
Wind energy is one of the most important renewable energy sources in the world. Accurate wind power prediction is of great significance for achieving reliable and economical power system operation and control. For this purpose, this paper is focused on w...
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Shangyi Yan, Jingya Wang and Zhiqiang Song
To address the shortcomings of existing deep learning models and the characteristics of microblog speech, we propose the DCCMM model to improve the effectiveness of microblog sentiment analysis. The model employs WOBERT Plus and ALBERT to dynamically enc...
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Sara Sekkate, Mohammed Khalil, Abdellah Adib and Sofia Ben Jebara
Because one of the key issues in improving the performance of Speech Emotion Recognition (SER) systems is the choice of an effective feature representation, most of the research has focused on developing a feature level fusion using a large set of featur...
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t b a
This is a case study on the use of Throw Back Time (TBT), an interactive digital board game aimed at teaching tenses and aspect of grammar via the Mobile-Assisted Language Learning (MALL). The game exclusively designed according to the Theory of Variatio...
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Takagi, H
Pág. 1275 - 1296
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