18   Artículos

 
en línea
Ilias Logothetis, Myron Sfyrakis and Nikolaos Vidakis    
Contemporary software applications have shifted focus from 2D representations to 3D. Augmented and Virtual Reality (AR/VR) are two technologies that have captured the industry?s interest as they show great potential in many areas. This paper proposes a s... ver más
Revista: Information    Formato: Electrónico

 
en línea
Attila Kiss and Gábor Pusztai    
In this paper, we present a novel implementation of an ecosystem simulation. In our previous work, we implemented a 3D environment based on a predator?prey model, but we found that in most cases, regardless of the choice of starting parameters, the simul... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Nurul Amelina Nasharuddin,Nur Atasha Khalid,Masnida Hussin     Pág. pp. 55 - 71
Many teaching and learning tools incorporate current technologies for the learners to gain new knowledge thus increasing the efficiency of learning. Some of the technologies adopted in the mobile-based education systems are virtual reality, augmented rea... ver más

 
en línea
Yevgeniya Daineko,Madina Ipalakova,Dana Tsoy,Aigerim Seitnur,Zhandos Baurzhan,Ersultanbek Elgondy     Pág. pp. 230 - 237
The paper presents the work on the educational mobile application based on Unity game engine using Vuforia platform. The appropriate research on electronic educational resources and augmented reality technology was conducted. The authors also studied the... ver más

 
en línea
Dany Laksono and Trias Aditya    
Developers have long used game engines for visualizing virtual worlds for players to explore. However, using real-world data in a game engine is always a challenging task, since most game engines have very little support for geospatial data. This paper p... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Rytis Buzys, Rytis Maskeliunas, Robertas Dama?evicius, Tatjana Sidekerskiene, Marcin Wozniak and Wei Wei    
Cloud gaming provides cloud computing-based game as a service. In this paper we describe the development of a virtual reality base gliding game as a proof-of-concept. In the cloud, a cloud gaming platform is hosted on cloud servers with two principal com... ver más
Revista: Information    Formato: Electrónico

 
en línea
Eleanor Ramsey     Pág. 42 - 57
While many towns and cities have historic origins, the modern urban landscape is often unrecognisable from the past. Over the last two thousand years innumerable changes have occurred, from the Roman period to the Industrial Revolution, culminating in wi... ver más
Revista: ARCHNET-IJAR    Formato: Electrónico

 
en línea
Toni Ardyanto,Anton Respati Pamungkas    
Game is one of the entertainment that is loved by a wide variety of backgrounds ranging from children to adults.  According to App Annie one type of game that is much in demand to play is a adventure game genre. Selected as entertainment because the... ver más
Revista: Jurnal Go Infotech    Formato: Electrónico

 
en línea
Moh. Zikky     Pág. 141 - 149
Shortest pathfinding problem has become a populer issue in Gameâ??s Artificial Intelligent (AI). This paper discussed the effective way to optimize the shortest pathfinding problem, namely Navigation Mesh (NavMesh). This method is very interesting becaus... ver más
Revista: Emitter: International Journal of Engineering Technology    Formato: Electrónico

 
en línea
Alvian Putra Mahardhika,Dwi Kuncoro    
Playing games is one way to relieve boredom and stress of everyday activities. Type of game more and more as the development of technology, from the desktop to the smartphone game. Android operating system to be one of the most popular mobile phone in th... ver más
Revista: Jurnal Go Infotech    Formato: Electrónico

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