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Franklin Poirier Arangua
Se informa el diseño y construcción de un juego de ajedrez de gran formato,resistente y transportable para ser localizado en espacios abiertos y a laintemperie, o en espacios cubiertos. Se generó los volúmenes a partir deláminas de acero livianas y malea...
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Tianyi Yang, Marcus White, Ruby Lipson-Smith, Michelle M. Shannon and Mehrnoush Latifi
Changing the physical environment of healthcare facilities can positively impact patient outcomes. Virtual reality (VR) offers the potential to understand how healthcare environment design impacts users? perception, particularly among those with brain in...
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Qinna Feng, Heng Luo, Zijian Li, Jiarong Liang, Gege Li and Yan Yi
The last decade has witnessed the rapid development of immersive virtual reality (IVR) and its application in various contexts. However, its application in supporting real-time virtual collaboration has been quite rare due to technical barriers and the l...
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João Paulo Oliveira Marum, H. Conrad Cunningham, J. Adam Jones and Yi Liu
Two recent studies addressed the problem of reducing transitional turbulence in applications developed in C# on .NET. The first study investigated this problem in desktop and Web GUI applications and the second in virtual and augmented reality applicatio...
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Ghulam Rasool, Yasir Hussain, Tariq Umer, Jawad Rasheed, Sook Fern Yeo and Fatih Sahin
Software design patterns have a proven impact on the quality of software applications and the development process of an application. The success of design patterns in the software industry has attracted mobile game developers and researchers to apply pat...
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Silviu Ivascu, Florica Moldoveanu, Alin Moldoveanu, Anca Morar, Ana-Maria Tugulea and Victor Asavei
With the increase in the number of sensory substitution devices, the engineering community is confronted with a new challenge: ensuring user training in safe virtual environments before using these devices in real-life situations. We developed a game tha...
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Krzysztof Zagata and Beata Medynska-Gulij
The main objective of this study is to identify features of mini-map design as a navigational aid in the virtual geographical space in 100 popular video games for a computer platform. The following research methods were used: visual comparative analysis,...
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Muhammad Nadeem, Melinda Oroszlanyova and Wael Farag
Currently, academia is grappling with a significant problem?a lack of engagement. Humankind has gone too far into exploring entertainment options, while the education system has not really kept up. Millennials love playing games, and this addiction can b...
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Salma Tabi and Yasushi Ikeda
Previous research has established the relevance of digital tools in participatory processes of urban planning and design. Nevertheless, the debate about the role that these information and communication technologies (ICTs) play within the participatory p...
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Víctor Hernández-Beltrán, Sergio J. Ibáñez, Mário C. Espada and José M. Gamonales
Planning and evaluation of the training sessions provide valuable information regarding the evolution of the physical condition and the load to which the players are exposed.
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