|
|
|
Sarah Parkinson, Sophie Schumann, Amelia Taylor, Clare Fenton, Gavin Kearney, Megan Garside and Daniel Johnston
Previous studies have shown that autistic people often display atypical responses when processing sensory information, with particular prevalence within the auditory domain. Often provoked by common everyday sounds, auditory hypersensitivity can result i...
ver más
|
|
|
|
|
|
|
Rob Zwitserlood, Marjan ter Harmsel, Johanna Schulting, Karin Wiefferink and Ellen Gerrits
The adoption of tablets by young children has raised enthusiasm and concern among speech and language pathologists. This study investigated whether tablet games can be used as effectively as real play objects in vocabulary intervention for children with ...
ver más
|
|
|
|
|
|
|
Marta C. Diaz-Saez, Gonzalo Navarro-Fernández, Josué Fernandez-Carnero, Miriam Garrigós-Pedrón, Juan Pablo Romero Muñoz and Hector Beltran-Alacreu
Mixed reality presents itself as a potential technological tool for the management of people with musculoskeletal disorders, without having as many adverse side effects as immersive virtual reality. The objective of this study was to explore the possibil...
ver más
|
|
|
|
|
|
|
Ernesto Portugal, Francisco Cruz, Angel Ayala and Bruno Fernandes
Currently, artificial intelligence is in an important period of growth. Due to the technology boom, it is now possible to solve problems that could not be resolved previously. For example, through goal-driven learning, it is possible that intelligent mac...
ver más
|
|
|
|
|
|
|
Laura Lim Sie-Yi,Noraziah ChePa
Pág. pp. 57 - 72
Games have been widely used in many domains including medical for therapy purposes. With the advancement of technology, mobile psychotherapy games have essential role in improving memory among elderly patients. There are numbers of psychotherapy games th...
ver más
|
|
|
|
|
|
|
Agisilaos Chaldogeridis and Thrasyvoulos Tsiatsos
The amount of information which can be stored in the human brain is limited and dependent on memory capacity. Over the last few years there has been a trend in training cognitive skills, not only to prevent cognitive decline, which is inevitable as a per...
ver más
|
|
|
|
|
|
|
Raúl A. Barba-Martín, Daniel Bores-García, David Hortigüela-Alcalá and Gustavo González-Calvo
A systematic review of the research conducted on Teaching Games for Understanding in Physical Education in the last six years (2014?2019), updating and expanding with new categories the last published review by Harvey and Jarret in 2014. Four databases w...
ver más
|
|
|
|
|
|
|
Kristen W. Carlson
Artificial general intelligence (AGI) progression metrics indicate AGI will occur within decades. No proof exists that AGI will benefit humans and not harm or eliminate humans. A set of logically distinct conceptual components is proposed that are necess...
ver más
|
|
|
|
|
|
|
Nicola L. Wiles, Rebecca A. Esteves, Annette van Onselen
Pág. 8 bladsye
A good understanding of nutrition concepts enables a person to convert basic knowledge into the ability to take action. At the time of this study a game testing nutrition education concepts in English among isiZulu speaking learners had not been inv...
ver más
|
|
|
|
|
|
|
Norimah Said
Pág. 1 - 7
Overweightness and obesity is a problem that has been rising in the Malaysian suburban environment. This study is conducted to evaluate the healthy food behavior, attitudes, knowledge and healthy environment of obese school children aged 10-11 years old....
ver más
|
|
|
|