30   Artículos

 
en línea
Kalyan Chatterjee, M. Raju, N. Selvamuthukumaran, M. Pramod, B. Krishna Kumar, Anjan Bandyopadhyay and Saurav Mallik    
According to global data on visual impairment from the World Health Organization in 2010, an estimated 285 million individuals, including 39 million who are blind, face visual impairments. These individuals use non-contact methods such as voice commands ... ver más
Revista: Information    Formato: Electrónico

 
en línea
Ro-Bin Lee, Young Seung Lee, Hyosun Kweon, Hyun Kyung Kim and Yoon Sang Kim    
In this paper, we propose an interactive mobile gait training system that allows trainees to interact actively with its content (the gait training content). The proposed system is a new type of gait training one combining a mobile robot with virtual real... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Tomas Vanicek and Stanislav Popelka    
The think-aloud method is a widely used method for evaluating the usability of websites and software. However, it can also be used with cartographic products, an area which has been neglected up to now. It is a method in which test participants verbalise... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Rytis Maskeliunas, Robertas Dama?evicius, Audrius Kulikajevas, Joane Marley and Caroline Larsson    
Low back pain is a leading cause of disability worldwide, putting a significant strain on individual sufferers, their families, and the economy as a whole. It has a significant economic impact on the global economy because of the costs associated with he... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Reem D. Ismail, Harith A. Hussein, Mahmood M. Salih, Mohamed A. Ahmed, Qabas A. Hameed and Mohammed Basim Omar    
Health-care-sector-related activities are more accessible and faster as a result of technological development. Technology such as the Internet of Things (IoT) can work with blood bank services to manage and provide healthy blood in emergencies. However, ... ver más
Revista: Applied System Innovation    Formato: Electrónico

 
en línea
Pinnaree Kureerung, Lachana Ramingwong, Sakgasit Ramingwong, Kenneth Cosh and Narissara Eiamkanitchat    
The existing usability models have been used primarily for evaluation, not for usability engineering. The models were found to be general for specific mobile applications. They also lack appropriate guidelines to apply the usability models to m-governmen... ver más
Revista: Information    Formato: Electrónico

 
en línea
Nurul Amelina Nasharuddin,Nur Atasha Khalid,Masnida Hussin     Pág. pp. 55 - 71
Many teaching and learning tools incorporate current technologies for the learners to gain new knowledge thus increasing the efficiency of learning. Some of the technologies adopted in the mobile-based education systems are virtual reality, augmented rea... ver más

 
en línea
Jongsun Kim and Jisoo Ha    
It is necessary to focus on a VR environment centered on a tangible interaction (TI), which provides and interacts with the user experience (UX) with various sensational forms. Therefore, this study attempted to present UX evaluation items for VR fashion... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Christina Kaß, Stefanie Schoch, Frederik Naujoks, Sebastian Hergeth, Andreas Keinath and Alexandra Neukum    
Research on external human?machine interfaces (eHMIs) has recently become a major area of interest in the field of human factors research on automated driving. The broad variety of methodological approaches renders the current state of research inconclus... ver más
Revista: Information    Formato: Electrónico

 
en línea
Lizie Sancho Nascimento, Nelson Zagalo and Laura Bezerra Martins    
After a literature review published by Nascimento et. al. (2017), the research team noticed the lack of studies focused on game controllers? accessibility during use by children with Down syndrome. In view of that, this research describes a mobile game d... ver más
Revista: Information    Formato: Electrónico

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