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Xiangdong Tang, Fei Chen and Yunlong He
Video viewing is currently the primary form of entertainment for modern people due to the rapid development of mobile devices and 5G networks. The combination of pervasive edge devices and adaptive bitrate streaming technologies can lessen the effects of...
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Maria Cristina Costa, António Manso and João Patrício
Augmented reality (AR) is an emergent technology that overlays virtual objects into the real environment. Lately, AR is gaining prominence in education because of its increasing affordability through computers or mobile technologies. In addition, researc...
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Nassim Dennouni,Yvan Peter,Luigi Lancieri,Zohra Slama
Pág. pp. 35 - 41
We are in the transition to a new era where mobility extends to many aspects of our daily lives. Learning, for example, takes place throughout life and anywhere. One may wonder how the traditional orchestration of learning can be applied in a mobile cont...
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Bo?idar Radenkovic, Marijana Despotovic-Zrakic, Zorica Bogdanovic, Du?an Barac, Aleksandra Labus
Pág. 57 - 71
The analysis of IT market in Serbia indicates an increase in exports of IT services. Consequently, the need for experts with competitive skills in modern information and communication technologies rises. International priorities related to the applicatio...
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Teemu Henrikki Laine,Mike Joy
Pág. 70 - 76
Context-aware pervasive learning environments consist of interconnected, embedded computing devices such as portable computers, wireless sensors, auxiliary input/output devices and servers. Until this study there has been no survey that has evaluated and...
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Cuong Ngyuen Pham,Serge Garlatti,Simon Lau,Benjamin Barbry,Thomas Vantroys
Pág. pp. 25 - 32
We are interested in learning and working scenarios integrating web service retrieval and orchestration in pervasive TEL systems in a learning situation at workplace. This paper proposes a context-aware model of corporate learning and working scenarios i...
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