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Duc Thien Tran, Tien Dat Nguyen, Minh Khiem Tran and Kyoung Kwan Ahn
A control method for a cable-driven robot in a teleoperation system is proposed using the hardware-in-the-loop (HIL) simulation technique. The main components of the teleoperated robotic system are a haptic device, also called a delta robot, and a cable-...
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Jun-Seong Kim, Kun-Woo Kim, Se-Ro Kim, Tae-Gyeong Woo, Joong-Wha Chung, Seong-Won Yang and Seong-Yong Moon
Echocardiography is a medical examination that uses ultrasound to assess and diagnose the structure and function of the cardiac. Through the use of ultrasound waves, this examination allows medical professionals to create visualizations of the cardiac mu...
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Roberto De Fazio, Vincenzo Mariano Mastronardi, Matteo Petruzzi, Massimo De Vittorio and Paolo Visconti
Human?machine interaction (HMI) refers to systems enabling communication between machines and humans. Systems for human?machine interfaces have advanced significantly in terms of materials, device design, and production methods. Energy supply units, logi...
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Gang Wang, Gang Ren, Xinye Hong, Xun Peng, Wenbin Li and Eamonn O?Neill
Augmented reality (AR) technologies can blend digital and physical space and serve a variety of applications intuitively and effectively. Specifically, wearable AR enabled by optical see-through (OST) AR head-mounted displays (HMDs) might provide users w...
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Aaron Raymond See, Jose Antonio G. Choco and Kohila Chandramohan
Touch is one most of the important aspects of human life. Nearly all interactions, when broken down, involve touch in one form or another. Recent advances in technology, particularly in the field of virtual reality, have led to increasing interest in the...
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Jose Daniel Azofeifa, Julieta Noguez, Sergio Ruiz, José Martín Molina-Espinosa, Alejandra J. Magana and Bedrich Benes
This document presents a systematic review of Multimodal Human?Computer Interaction. It shows how different types of interaction technologies (virtual reality (VR) and augmented reality, force and vibration feedback devices (haptics), and tracking) are u...
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Taylor Mason, Jeong-Hoi Koo, Young-Min Kim and Tae-Heon Yang
Vibrotactile feedback is a key feature of many modern touch displays, which greatly enhances user experiences when interacting with an onscreen interface. Despite its popularity in small touch screen devices, this haptic feature is absent in most large d...
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Plamen D. Petrov and Tatiana V. Atanasova
The effect of one of the most popular 3D visualization and modelling technologies with haptic and touch feedback possibilities?augmented reality (AR)?is analysed herein. That includes a specific solution, incorporating augmented reality. A case study for...
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Songyuan Zhang, Qiang Fu, Shuxiang Guo and Yili Fu
This paper proposes a new robotic rehabilitation training platform that is motivated by the requirement for adjusting the training strategy and intensity in a patient-specific manner. The platform is implemented for tele-rehabilitation and is comprised o...
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Damian Derlukiewicz
The paper presents a new method of design and construction aimed at developing a system that helps to prevent accidents involving demolition robot operators. The method is based on a study of user needs and was developed in accordance with Design Thinkin...
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