8   Artículos

 
en línea
Robertas Dama?evicius, Rytis Maskeliunas and Tomas Bla?auskas    
A serious game is a type of game that is designed for a primary purpose other than entertainment. Instead, serious games are intended to achieve specific goals, such as education, training, or health promotion. The goal of serious games is to engage play... ver más
Revista: Information    Formato: Electrónico

 
en línea
Amal Naitali, Mohammed Ridouani, Fatima Salahdine and Naima Kaabouch    
Recent years have seen a substantial increase in interest in deepfakes, a fast-developing field at the nexus of artificial intelligence and multimedia. These artificial media creations, made possible by deep learning algorithms, allow for the manipulatio... ver más
Revista: Computers    Formato: Electrónico

 
en línea
Amaal Aldawod, Raseel Alsakran and Hend Alrasheed    
Studying people?s opinions is a growing research field. This area of research is known as sentiment analysis. The COVID-19 pandemic changed everything around the world and reduced social contact among people. Citizens and residents of Saudi Arabia experi... ver más
Revista: Information    Formato: Electrónico

 
en línea
Ramiro Quezada, Luis Rivera, Rosa Delgadillo and Byron Hidalgo Cajo    
The teaching?learning process, at each educational level, is often an open problem for educators and researchers related to the stated topic. Researchers combine emerging technologies to formulate learning tools in order to understand the abstract conten... ver más
Revista: Informatics    Formato: Electrónico

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