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Supakorn Harnsoongnoen, Saksun Srisai, Pongsathorn Kongkeaw and Tidarat Rakdee
This study presents an innovative methodology to augment the accuracy of gravitational acceleration (g) measurements in free fall experiments. Employing smartphones and integrating mechanical switches, our approach utilizes a built-in microphone for prec...
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Christina Volioti, Euclid Keramopoulos, Theodosios Sapounidis, Konstantinos Melisidis, Maria Zafeiropoulou, Charalampos Sotiriou and Vladimiros Spiridis
Augmented Reality (AR) could provide key benefits in education and create a richer user experience by increasing the motivation and engagement of the students. To this end, the current paper presents a system with three AR applications for teaching physi...
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Rui Tao, Hongxiang Ren and Yi Zhou
Under the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment?s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human?computer interac...
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Francisco Delgado
The COVID-19 pandemic has modified and diversified the ways that students receive education. During confinements, complex courses integrating previous knowledge must be carefully designed and implemented to effectively replace the elements present in fac...
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Julieta Noguez, Luis Neri, Víctor Robledo-Rella, Rosa María Guadalupe García-Castelán, Andres Gonzalez-Nucamendi, David Escobar-Castillejos and Arturo Molina
Education 4.0 demands a flexible combination of digital literacy, critical thinking, and problem-solving in educational settings linked to real-world scenarios. Haptic technology incorporates the sense of touch into a visual simulator to enrich the user?...
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Valarmathie Gopalan,Juliana Aida Abu Bakar,Abdul Nasir Zulkifli
Pág. pp. 155 - 166
Mobile Augmented Reality (MAR) has grown exponentially over the last four decades from imagination to real physical experience, especially in education. Previously, experts have completed the concepts of effectiveness, usability, acceptance and understan...
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Yevgeniya Daineko,Madina Ipalakova,Dana Tsoy,Aigerim Seitnur,Zhandos Baurzhan,Ersultanbek Elgondy
Pág. pp. 230 - 237
The paper presents the work on the educational mobile application based on Unity game engine using Vuforia platform. The appropriate research on electronic educational resources and augmented reality technology was conducted. The authors also studied the...
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Darmaji Darmaji,Dwi Agus Kurniawan,Astalini Astalini,Artha Lumbantoruan,Sofia Christine Samosir
Pág. pp. 4 - 20
Mobile learning is the use of technology in the learning process using tablets, PCs or smartphones. Online based mobile learning provides opportunities for students to study anytime and anywhere. The use of a website as a learning media gives users broad...
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Astalini Astalini,Darmaji Darmaji,Wawan Kurniawan,Khairul Anwar,Dwi Agus Kurniawan
Pág. pp. 21 - 39
4.0 industrial revolution gives opportunity for education through learning technology. Mobile learning is the use of technology in the learning process using tablets, PCs or smartphones. Technological development in education is the use of Android which ...
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Fabrizio Ferrari-Ruffino and Lorenzo Fortunato
The program diagonalizes the Geometric Collective Model (Bohr Hamiltonian) with generalized Gneuss?Greiner potential with terms up to the sixth power in ??
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. In nuclear physics, the Bohr?Mottelson model with later extensions into the rotovibrational Co...
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