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Tobias Zeulner, Gerhard Johann Hagerer, Moritz Müller, Ignacio Vazquez and Peter A. Gloor
Current methods for assessing individual well-being in team collaboration at the workplace often rely on manually collected surveys. This limits continuous real-world data collection and proactive measures to improve team member workplace satisfaction. W...
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HaeHwan Kim, Ho-Woong Lee, JinSung Lee, Okhwan Bae and Chung-Pyo Hong
Detecting and tracking objects of interest in videos is a technology that can be used in various applications. For example, identifying cell movements or mutations through videos obtained in real time can be useful information for decision making in the ...
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Shashidhar Rudregowda, Sudarshan Patil Kulkarni, Gururaj H L, Vinayakumar Ravi and Moez Krichen
Visual speech recognition (VSR) is a method of reading speech by noticing the lip actions of the narrators. Visual speech significantly depends on the visual features derived from the image sequences. Visual speech recognition is a stimulating process th...
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Deeraj Nagothu, Ronghua Xu, Yu Chen, Erik Blasch and Alexander Aved
With the fast development of Fifth-/Sixth-Generation (5G/6G) communications and the Internet of Video Things (IoVT), a broad range of mega-scale data applications emerge (e.g., all-weather all-time video). These network-based applications highly depend o...
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Ranjeet Vasant Bidwe, Sashikala Mishra, Shruti Patil, Kailash Shaw, Deepali Rahul Vora, Ketan Kotecha and Bhushan Zope
Every data and kind of data need a physical drive to store it. There has been an explosion in the volume of images, video, and other similar data types circulated over the internet. Users using the internet expect intelligible data, even under the pressu...
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Radha Nila Meghanathan, Patrick Ruediger-Flore, Felix Hekele, Jan Spilski, Achim Ebert and Thomas Lachmann
Although the focus of Virtual Reality (VR) lies predominantly on the visual world, acoustic components enhance the functionality of a 3D environment. To study the interaction between visual and auditory modalities in a 3D environment, we investigated the...
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Al-Shaykh, O K; Mersereau, R M
Pág. 1348 - 1360
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Park, M; Miller, D J
Pág. 863 - 867
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Al-Shaykh, O K; Mersereau, R M
Pág. 1641 - 1652
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