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Rubén E. Nogales and Marco E. Benalcázar
Gesture recognition is widely used to express emotions or to communicate with other people or machines. Hand gesture recognition is a problem of great interest to researchers because it is a high-dimensional pattern recognition problem. The high dimensio...
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Tomasz Kapuscinski and Dawid Warchol
In this paper, a method for the recognition of static hand postures based on skeletal data was presented. A novel descriptor was proposed. It encodes information about distances between particular hand points. Five different classifiers were tested, incl...
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Andreas Geiger, Elisabeth Brandenburg and Rainer Stark
Digital human models (DHMs) are virtual representations of human beings. They are used to conduct, among other things, ergonomic assessments in factory layout planning. DHM software tools are challenging in their use and thus require a high amount of tra...
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Yevgeniya Daineko,Madina Ipalakova,Dana Tsoy,Aigerim Seitnur,Zhandos Baurzhan,Ersultanbek Elgondy
Pág. pp. 230 - 237
The paper presents the work on the educational mobile application based on Unity game engine using Vuforia platform. The appropriate research on electronic educational resources and augmented reality technology was conducted. The authors also studied the...
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Guoniu Zhu, Xiao Xiao, Changsheng Li, Jin Ma, Godwin Ponraj, A. V. Prituja and Hongliang Ren
Bimanual telemanipulation is vital for facilitating robots to complete complex and dexterous tasks that involve two handheld objects under teleoperation scenarios. However, the bimanual configuration introduces higher complexity, dynamics, and uncertaint...
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Sung Hee Kim, Yongchan Kwon, KangGeon Kim and Youngsu Cha
Soft sensors are attracting significant attention in human?machine interaction due to their high flexibility and adaptability. However, estimating motion state from these sensors is difficult due to their nonlinearity and noise. In this paper, we propose...
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Frihandhika Permana,Herman Tolle,Fitri Utaminingrum,Rizdania Dermawi
Pág. pp. 120 - 135
One of the traditional musical instrument from Indonesia is gamelan, that is now less desirable because people nowadays prefer to play modern musical instruments, or because of its expensive price. This study combines the modern technology of AR and Leap...
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Poonpong Boonbrahm,Charlee Kaewrat,Presert Pengkaew,Salin Boonbrahm,Vincent Meni
Pág. pp. 181 - 190
Anatomy is considered one of the foundation studies for all of the health science students especially medical and nursing students. Anatomy of the hand is complicated. It composes of bones, nerves, blood veins, muscles, and tendon. Memorising all the det...
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Miguel Carballo,Marcél Barrero,Alex Villazón
La reciente tecnología de dispositivos y sensores infrarrojos han abierto nuevas posibilidades para el desarrollo de software relacionado con el área de análisis de movimientos corporales. Esta tecnología puede ser utilizada en áreas como la salud, la en...
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Supria Supria,Depandi Enda,Muhamad Nasir
Pág. 178 - 184
Sistem kendali robot saat ini telah banyak dibuat dengan menggunakan berbagai metode seperti sensor accelerometer, sensor suara, leap motion. Pada penelitian ini diusulkan pengenalan bentuk tangan secara real time menggunakan leap motion dan K-Nearest Ne...
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