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Jaehyun Lee, Sungjae Ha, Philippe Gentet, Leehwan Hwang, Soonchul Kwon and Seunghyun Lee
As highly immersive virtual reality (VR) content, 360° video allows users to observe all viewpoints within the desired direction from the position where the video is recorded. In 360° video content, virtual objects are inserted into recorded real scenes ...
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Alexander P. Walmsley and Thomas P. Kersten
As virtual reality (VR) and the corresponding 3D documentation and modelling technologies evolve into increasingly powerful and established tools for numerous applications in architecture, monument preservation, conservation/restoration and the presentat...
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Max M. North,Sarah M North
As the speed of technical and scientific innovation accelerates past the speed at which humans can learn, the need for innovative pedagogical environments and techniques, such as immersive visualization environments, becomes essential and apparent. The p...
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Max M. North,Sarah M. North
User experience is a critical component in the development of virtual environment systems and applications. To create an effective and efficient user experience for virtual environment systems, it is imperative to conduct empirical studies to explore fac...
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van Dam A. Forsberg A. S. Laidlaw D. H. LaViola J. J. Simpson R. M.
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