|
|
|
Carlos Azevedo, António Matos, Pedro U. Lima and Jose Avendaño
Currently, there is a lack of developer-friendly software tools to formally address multi-robot coordination problems and obtain robust, efficient, and predictable strategies. This paper introduces a software toolbox that encapsulates, in one single pack...
ver más
|
|
|
|
|
|
Sergei Osadchy, Nataliia Demska, Yuriy Oleksandrov, Viktoriia Nevliudova
Pág. 132 - 140
The development of cyber-physical production systems is a complex scientific and technical task, therefore the developer needs to determine the requirements, tasks for the system being developed and choose an architectural model for its implementation. I...
ver más
|
|
|
|
|
|
Polina Volosnikova,Dmitry Namiot
Pág. 83 - 90
This article discusses the use of modern standards of web interfaces for the implementation of service applications based on the concept of network proximity. Network proximity is a property of spatial proximity, which is determined by the visibility of ...
ver más
|
|
|
|
|
|
Nikolay Sydorov,Nika Sydorova,Evgeny Sydorov,Olha Cholyshkina,Ilona Batsurovska
Pág. 41 - 51
An ontology-driven approach to applying styles in software engineering is developed in the study. The essence of the approach is to use ontology not only to represent styles but also to control the use of styles when creating and maintaining software. Fo...
ver más
|
|
|
|
|
|
Sergey Gorshkov,Maxim Nered,Eugene Ilyushin,Dmitry Namiot
Pág. 115 - 119
The subject of the article is the ?coding style? concept and the main approaches to detecting the individual style of a programmer. The entire process of creating a software product from this point of view and the main features of programming style are a...
ver más
|
|
|