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Meng Bi, Xianyun Yu, Zhida Jin and Jian Xu
In this paper, we propose an Iterative Greedy-Universal Adversarial Perturbations (IGUAP) approach based on an iterative greedy algorithm to create universal adversarial perturbations for acoustic prints. A thorough, objective account of the IG-UAP metho...
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Fiza Zafar, Alicia Cordero, Husna Maryam and Juan R. Torregrosa
Power flow problems can be solved in a variety of ways by using the Newton?Raphson approach. The nonlinear power flow equations depend upon voltages Vi" role="presentation">|????|Vi
V
i
and phase angle δ" role="presentation">??d
d
. An electri...
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Hanna Autio, Nikolaos-Georgios Vardaxis and Delphine Bard Hagberg
Ray tracing is a frequently used method for acoustic simulations, valued for its calculation speed and ease of use. Although it is fast, there are no fully ray tracing-based real-time simulation methods or engines. Under real-time restrictions, ray traci...
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Giovanni Ceccarelli, Guido Cantelmo, Marialisa Nigro and Constantinos Antoniou
In bike-sharing systems, the inventory level is defined as the daily number of bicycles required to optimally meet the demand. Estimating these values is a major challenge for bike-sharing operators, as biased inventory levels lead to a reduced quality o...
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Marek J. Smietanski
This paper presents an inexact version of an exponential iterative method designed for solving nonlinear equations F(x)=0" role="presentation">??(??)=0F(x)=0
F
(
x
)
=
0
, where the function F is only locally Lipschitz continuous. The proposed algorithm ...
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