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Thanakorn Uiphanit,Pattarasinee Bhattarakosol,Kwanrat Suanpong,Sompoch Iamsupasit
Pág. pp. 41 - 51
This research aims to develop a game to teach the theoretical concepts of the OSI reference model to students who must learn data communication and networking as a compulsory or an elective subject. The survey was administered to most students at Suan Su...
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Nataly Martini, Kate Farmer, Shambhavi Patil, Gauis Tan, Cindy Wang, Lucy Wong and Craig S. Webster
?Ready to Practice??(R2P) is a virtual patient simulation designed for undergraduate medical and pharmacy students. After initial prototyping, R2P developed into a screen-based virtual patient (VP) simulation with an intuitive interface using photorealis...
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Tanya Beaulieu, Pam Dupin-Bryant, David Olsen
Technology continues to evolve rapidly, and organizations need to constantly evolve to keep up with the latest innovations in hardware, software, and processes to strategically select and manage technology. Underlying these firm capabilities are th...
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Ashraf Tahat,Ahmad Jamal,Mohammad Kalbouneh
Pág. pp. 63 - 72
Today's graduating telecommunications engineers need marketable skills that are typically developed beyond the traditional classrooms. These skills set can be acquired by experimenting for hands-on experience that resembles the professional field workpl...
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Mohammed-Issa Riad Jaradat,Marie Banikhaled
Pág. pp. 22 - 29
Websites design and quality becomes a critical success factor especially for Electronic University (E-University) and/or Mobile University (M-University) as a part of E-Government and/or M-Government; because websites are the main interface between the u...
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