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Yimin Lum and Chen-Wei Chang
The rapid development of mobile Internet technology has brought about the flourishing growth of social media live streaming. This study employs social presence theory as the primary framework to investigate the impact of Facebook Live?s features of socia...
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Deniz Yildiz, Ugur Fidan, Mehmet Yildiz, Büsra Er, Gürbüz Ocak, Fatih Güngör, Ijlal Ocak and Zeki Akyildiz
This study aims to develop an interactive language learning game and explore its efficacy for English language learners. A computer-generated playground was projected onto a large classroom floor (4 × 3 m) with a wide-angle projection device. A Kinect de...
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Radoslaw Piotr Katarzyniak, Grzegorz Popek and Marcin Zurawski
This article presents a model of an architecture of an artificial cognitive agent that performs the function of generating autoepistemic membership statements used to communicate beliefs about the belonging of an observed external object to a category wi...
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Romy Müller, Marcel Dürschmidt, Julian Ullrich, Carsten Knoll, Sascha Weber and Steffen Seitz
Deep neural networks are powerful image classifiers but do they attend to similar image areas as humans? While previous studies have investigated how this similarity is shaped by technological factors, little is known about the role of factors that affec...
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Jing Kai Sim, Kaichao William Xu, Yuyang Jin, Zhi Yu Lee, Yi Jie Teo, Pallavi Mohan, Lihui Huang, Yuan Xie, Siyi Li, Nanying Liang, Qi Cao, Simon See, Ingrid Winkler and Yiyu Cai
An up-and-coming concept that seeks to transform how students learn about and study complex systems, as well as how industrial workers are trained, metaverse technology is characterized in this context by its use in virtual simulation and analysis. In th...
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