ARTÍCULO
TITULO

TELECOMMUNICATIONS AT THE OLYMPIC GAMES - ACCESS AND FLEXIBILITY IN A CHANGING MARKETPLACE -- CASE STUDY: THE 2002 SALT LAKE CITY WINTER GAMES - The authors discuss the challenges associated with constructing and managing a telecommunications network capa

Asatani    
Koichi    
Chen    
Chi-Ming    
Krick    
Kelly    
Makris    
Spilios    
Kingman    
Sha    

Resumen

No disponible

 Artículos similares

       
 
Eugenia I. Toki, Jenny Pange, Giorgos Tatsis, Konstantinos Plachouras and Ioannis G. Tsoulos    
Autism Spectrum Disorder is known to cause difficulties in social interaction and communication, as well as repetitive patterns of behavior, interests, or hobbies. These challenges can significantly affect the individual?s daily life. Therefore, it is cr... ver más
Revista: Applied Sciences

 
Tommaso Cigognetti, Martina Carra, Andrea Ghirardi, Nuhamin Gezehagne Assefa, Laura Ferretto, Roberto Ventura, Giulio Maternini and Benedetto Barabino    
Revista: Infrastructures

 
María Rosa Fernández-Sánchez, Alberto González-Fernández and Jesús Acevedo-Borrega    
The transformation of educational processes, derived from the technological disruption that has taken place in the educational field, has allowed for the development of certain methodologies and techniques that place emphasis on the students as an active... ver más
Revista: Information

 
Ghulam Rasool, Yasir Hussain, Tariq Umer, Jawad Rasheed, Sook Fern Yeo and Fatih Sahin    
Software design patterns have a proven impact on the quality of software applications and the development process of an application. The success of design patterns in the software industry has attracted mobile game developers and researchers to apply pat... ver más
Revista: Applied Sciences

 
Robertas Dama?evicius, Rytis Maskeliunas and Tomas Bla?auskas    
A serious game is a type of game that is designed for a primary purpose other than entertainment. Instead, serious games are intended to achieve specific goals, such as education, training, or health promotion. The goal of serious games is to engage play... ver más
Revista: Information