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Mattia Chiappini, Carla Dei, Ettore Micheletti, Emilia Biffi and Fabio Alexander Storm
In recent years, the number of applications of virtual reality (VR) for the Autism spectrum disorder (ASD) population has increased and has become one of the most suitable tools to address the psychological needs of these individuals. The present scoping...
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Min Zhou, Jiayuan Wang, Bo Yu and Kunyang Chen
Quality management in the design phase is crucial for determining the overall quality of prefabricated buildings. However, traditional design methods can no longer meet the complex design, component, and nodal requirements of prefabricated buildings. Thi...
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Jing Kai Sim, Kaichao William Xu, Yuyang Jin, Zhi Yu Lee, Yi Jie Teo, Pallavi Mohan, Lihui Huang, Yuan Xie, Siyi Li, Nanying Liang, Qi Cao, Simon See, Ingrid Winkler and Yiyu Cai
An up-and-coming concept that seeks to transform how students learn about and study complex systems, as well as how industrial workers are trained, metaverse technology is characterized in this context by its use in virtual simulation and analysis. In th...
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Azin Yazdi, Amir Karimi and Stylianos Mystakidis
This study applies bibliometric and network analysis methods to map the literature-based landscape of gamification in online distance learning. Two thousand four hundred and nineteen publications between 2000 and 2023 from the Scopus database were analyz...
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Amalia Ortiz and Sonia Elizondo
Virtual Reality is expanding its use to several fields of application, including health and education. The continuous growth of this technology comes with new challenges related to the ways in which users feel inside these virtual environments. There are...
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