Resumen
In this paper we introduce the draft of a new graph-based algorithm for optimization of scheduling problems. Our algorithm is based on the Generalized Lifelong Planning A* algorithm, which is usually used for path planning for mobile robots. It was tested on the Job Shop Scheduling Problem against a genetic algorithm?s classic implementation. The acquired results of these experiments were compared by each algorithm?s required time (to find the best solution) as well as makespan. The comparison of these results showed that the proposed algorithm exhibited a promising convergence rate toward an optimal solution. Job shop scheduling (or the job shop problem) is an optimization problem in informatics and operations research in which jobs are assigned to resources at particular times. The makespan is the total length of the schedule (when all jobs have finished processing). In most of the tested cases, our proposed algorithm managed to find a solution faster than the genetic algorithm; in five cases, the graph-based algorithm found a solution at the same time as the genetic algorithm. Our results also showed that the manner of priority calculation had a non-negligible impact on solutions, and that an appropriately chosen priority calculation could improve them.