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Valerio De Luca, Giorgia Marcantonio, Maria Cristina Barba and Lucio Tommaso De Paolis
The use of information technology in the field of cultural heritage makes it possible to involve more and more people in the promotion of cultural heritage, fostering social, cultural, economic and community growth. This work stems from the interest in u...
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Christina Volioti, Euclid Keramopoulos, Theodosios Sapounidis, Konstantinos Melisidis, Maria Zafeiropoulou, Charalampos Sotiriou and Vladimiros Spiridis
Augmented Reality (AR) could provide key benefits in education and create a richer user experience by increasing the motivation and engagement of the students. To this end, the current paper presents a system with three AR applications for teaching physi...
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Christina Volioti, Euclid Keramopoulos, Theodosios Sapounidis, Konstantinos Melisidis, Georgios Christoforos Kazlaris, George Rizikianos and Christos Kitras
Augmented Reality is an emerging educational technology that has the potential to provide innovative methods of teaching and create engaging learning experiences. Augmented Reality applications implementing game-based design could enrich education by inc...
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Fabio Vinicius de Freitas, Marcus Vinicius Mendes Gomes and Ingrid Winkler
With the introduction of new devices, industries are turning to virtual reality to innovate their product development processes. However, before the technology?s possibilities can be fully harnessed, certain constraints must be overcome. This study ident...
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Andreas Giannakoulopoulos, Minas Pergantis, Sofia Maria Poulimenou and Ioannis Deliyannis
This paper presents the digital tools, online platform and methodology created during the implementation of BYZART, a European co-funded project for the enrichment of Europeana collections with heritage objects for Byzantine art and archaeology provided ...
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