Resumen
The complexity associated with the design of urban tissues is driven by the multitude of design goals that influence urban development and growth. This complexity is amplified by the design goals being inherently conflicting, necessitating preference-based decisions within the design process?an approach that results in predetermined design solutions driven by personal biases. The utility of population-based optimisation algorithms addresses this by allowing for the examination of multiple conflicting objectives within the same design problem, negating the need for trade-off decisions between the design goals. The application of these algorithms is associated with three primary steps. The first is the formulation of the design problem, the second is the application of the algorithm, and the third is selecting the most optimal solution from the algorithm?s output. This paper examines the third step in this process, in which various methods are employed to facilitate data-driven selection mechanisms that are both objective as well as subjective in their formulation. The selection mechanisms are demonstrated on a speculative urban tissue that examines the potential of inhabiting interstitial spaces, through various morphological interventions, within the urban fabric. The results present a scalable and adaptable framework that assists designers employing multi-objective evolutionary algorithms (MOEAs) to select the optimal solution from their generated populations, a challenge commonly associated with the application of MOEAs in design.