Redirigiendo al acceso original de articulo en 23 segundos...
ARTÍCULO
TITULO

Application of physical video features in classification problem

Roman Kazantsev    
Sergey Zvezdakov    
Dmitriy Vatolin    

Resumen

In this paper we propose hand-crafted physical features for video that can be used in a wide range of different regression and classification problems in video processing. For evaluation of resulted set of features we consider video genre classification problem among four classes: animation, drone video, computer game and sports. In this work we describe an automatic approach for video dataset creation, its augmentation and anomaly detection. In order to arrange the experiment we create dataset from 14271 samples, having a minimal number of samples per class is equal to 2700. Using gradient boosting we trained decision tree ensemble model with average precision and recall equal to 86.15% and 86.12% on test dataset. Also, other machine learning methods such as linear regression, naïve Gaussian classificator, support vector machine and random forest demonstrated worse results. The most relevant physical video features are two blur metrics using Laplacian operator and based on re-blur effect.

 Artículos similares

       
 
Xiaonan Wang, Yang Guo and Yuan Gao    
Non-terrestrial network (NTN) is a trending topic in the field of communication, as it shows promise for scenarios in which terrestrial infrastructure is unavailable. Unmanned autonomous intelligent systems (UAISs), as a physical form of artificial intel... ver más
Revista: Information

 
Ruslans Babajans, Darja Cirjulina, Filips Capligins, Deniss Kolosovs and Anna Litvinenko    
The current work is focused on studying the performance of the Pecora?Carroll synchronization technique to achieve synchronization between the analog and discrete chaos oscillators. The importance of this study is supported by the growing applications of... ver más
Revista: Applied Sciences

 
Yasuhiro Akiyama, Shuto Yamada, Shogo Okamoto and Yoji Yamada    
The simulation of fall plays a critical role in estimating injuries caused by fall. However, implementing human fall mitigation motions on a simulator proves challenging due to the complexity and variability of fall movement. Our simulator estimates fall... ver más
Revista: Applied Sciences

 
Emin Mercan    
This study aimed to determine the effects of the ozone treatment of film-forming solutions (FFSs) containing whey protein concentrate (WPC) and gelatine on biopolymer films? physical, mechanical, and thermal properties. Film samples were produced from a ... ver más
Revista: Applied Sciences

 
Mi-Hyun Choi, Kyu-Young Kang, Tae-Hoon Lee and Jin-Seung Choi    
To encourage the application of virtual reality (VR) in physical rehabilitation, this study analyzed the occurrence of motion sickness when walking on a treadmill in virtual straight paths presented on two types of displays (screen and head-mounted displ... ver más
Revista: Applied Sciences